Gods Of Gaming - 2

In the past, there have been games which have been a landmark in the journey of games from the 2D scrollers to the virtual worlds that they are today. These games created a benchmark for the quality and playability of all other games that followed.

Quake I - II: Quake was one of the first games which grabbed the player by the scruff of their necks and put them in a virtual world, where they had to shoot, kill, maim and destroy to survive. The game was slightly more on the story department than predecessors in the FPS shooter genre like Doom and Wolf and had ground breaking technology – the Quake Engine. The Quake Engine was the single most important factor that makes Quake I and Quake II still immensely playable games. Also, it was one of the first games to feature music, mostly rock music, as background while the players went on a surviving spree, or should we call it a killing spree?

Prince of Persia: What makes this game so popular even today? It didn’t have such great graphics as Quake, didn’t have the gore levels that made Doom and Duke Cult, and let’s not forget the frustrating ‘no-anywhere-save’ this game had. Well, the only answer we get to this question is the sheer difficulty of this game. Who will not remember moving the 120 x 120 pixel Prince from one dead lock to another? Prince of Persia is considered to be the first adventure game by many loyalists. One other reason is a different storyline. A prince saving his betrothed from the evil clutches of a vizier… hum.. filmi… very filmi…

The above games can be considered the retro landmarks in the gaming industry, but can we forget the epic games we have today? No.





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Roy D'Silva

Roy Daniel D'Silva is a content writer who has written content on various topics on the Internet, right from dating to computer technologies.

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